Star Wars: Imperial Assault – Event

imperial-assault

Star Wars: Imperial Assault – Skirmish Tournament @ Game Boutique

All Teams must be built using the standard skirmish rules.

Entry Fee: $5.00

Date/Time: Saturday, April 11 at 1:00pm

Venu Info:

Game Boutique

12600 N 113th Ave Unit B-14

Youngtown, Arizona 85363

Phone – (480) 823-4619

Get additional info or see other upcomming events @ http://www.meetup.com/Tabletop-Games-West-Valley-Arizona

or

Facebook – www.facebook.com/gameboutique

Pro Tour Fate Reforged

Cool MTG Pro ranking Article I figured I would post for you.

FROM:http://magic.wizards.com/en/articles/archive/top-25/2015-02-12

It was a Pro Tour weekend here at the home of the Magic Top 25 Pro Rankings, and that means everything changed. Well…almost everything. Despite ten players climbing the rankings, twelve falling, and two new entries, we begin our roundup with the one person who went precisely nowhere as a result of the festivities at Pro Tour Fate ReforgedOwen Turtenwald remains in the top spot at No. 1, after a solid 10–6 finish brought him 75th place and 6 pro points. Behind him, three of the biggest upward movers all made the Top 8. Eric Froehlich climbs a huge eight places from No. 11 to No. 3, and Jacob Wilson celebrates a second consecutive Modern Pro Tour Top 8 with a jump up six to No. 9. Lee Shi Tian of Hong Kong, like Wilson and Froehlich, lost his quarterfinal, but it’s Lee who now stands as the closest challenger to Turtenwald at No. 2. In addition, he now leads the Player of the Year race by the smallest of margins, setting up a fantastic second half to the season.

Slightly further down the Top 25, Martin Juza, who only returned to the rankings last week, took the opportunity to cement his place, up six to No. 19. There were strong showings from Willy Edel of Brazil (up five at No. 16) and Yuuki Ichikawa of Japan (up three at No. 15) as well as more modest gains for No. 7 William Jensen, No. 8 Ari Lax, No. 10 Sam Black, and No. 13 Paul Rietzl. As for the two new entries, Seth Manfield joins at No. 18, a reward for his pacesetting efforts at the Pro Tour (he reached the lofty heights of 12–0 before his first loss), while longtime Necropolis fan Andrew Cuneo went 11–5 in Washington, propelling him to No. 20.

Of course, ups are mirrored by downs. The bottom five in the table (Kentaro Yamamoto, Patrick Chapin, Ben Stark, Craig Wescoe, and Josh Utter-Leyton) all fell sharply, and there were also significant falls for Reid Duke (down six, and now outside the top ten at No. 11) and Yuuya Watanabe (down five at No. 12). Josh Utter-Leyton now sits over the fabled trap door, and that’s important, as he is one of a very few to have been in the Top 25 since its inception. Can a new entry force his or her way into the Top 25 at Grand Prix Seville this weekend? You’ll get all the answers right here next week, at the home of the Magic Top 25 Pro Rankings.

Rank Name Points Change Previous
1 Owen Turtenwald 79.06 1
2 Lee Shi Tian 73.72 +4 6
3 Eric Froehlich 68.69 +8 11
4 Ivan Floch 68.19 -2 2
5 Shaun McLaren 66.34 -2 3
6 Shahar Shenhar 63.69 -2 4
7 William Jensen 63.59 +1 8
8 Ari Lax 62.22 +1 9
9 Jacob Wilson 61.31 +6 15
10 Samuel Black 60.72 +2 12
11 Reid Duke 59.66 -6 5
12 Yuuya Watanabe 58.13 -5 7
13 Paul Rietzl 53.53 +1 14
14 Jeremy Dezani 52.94 4 10
15 Yuuki Ichikawa 50.72 +3 18
16 Willy Edel 50.66 +6 22
17 Stanislav Cifka 50.56 -4 13
18 Seth Manfield 49.44 NR
19 Martin Juza 46.69 +6 25
20 Andrew Cuneo 46.66 NR
21 Kentaro Yamamoto 46.09 -5 16
22 Patrick Chapin 45.13 -5 17
23 Ben Stark 44.09 -4 19
24 Craig Wescoe 43.66 -3 21
25 Josh Utter-Leyton 42.94 -5 20

Dropped from rankings: Tom Martell, Alexander Hayne

CARDS AGAINST HUMANITY FOR THE BOARDROOM

FROM: http://www.fastcodesign.com/3041904/from-obamas-campaign-designer-a-card-game-to-help-companies-define-their-brand

From Obama’s Campaign Designers, A Card Game To Help Companies Define Their Brand

CARDS AGAINST HUMANITY FOR THE BOARDROOM? IT’S HERE.

Cards Against Humanity—the hilarious party game that plays like profane, multiple choice Mad Libs—has become a smash hit around dining room tables all over the world. Now, the designer behind Cards Against Humanity is teaming up with Chicago-based design studioSimple Honest Work to try to make the same kind of impact at the boardroom table. Now on Kickstarter, the Brand Deck is a simple card game that companies can play to help give them clarity on what they really are.

“The Brand Deck is really just a more polished version of a game we’ve been playing with our clients for years,” says Simple Honest Work’sScott Thomas (who, full disclosure, has done design work for Fast Company). The agency would take a deck of 100 cards and put it in front of new clients. Each card would have an adjective on the front—”simple,” for example, or “fun”—and then have that word’s antonym on the back, like “complex” or “professional.” Simple Honest Work would then ask their clients to agree on, at most, six cards that defined their brand. “It was just a really great way to establish some ground rules with clients and figure out how they viewed themselves and what they wanted.”

To turn the Brand Deck into a retail product, Thomas turned to his old friend Max Temkin. Thomas and Temkin go way back: they both worked on the groundbreaking 2008 Obama campaign together, which resulted in Thomas writing a book about the experience,Designing Obama, in 2009. That book was an early Kickstarter success story, which in turn inspired Temkin to try his hand crowdfunding this subversive little party game he’d come up with in which players filled in the blanks on (often profane) phrases with (often dirty) words printed on black cards. Temkin called it Cards Against Humanity. The rest is history.

“I wanted Max to help us with this for a couple reasons,” Thomas says. “First of all, he’s a guy who has experience making a lot of cards, which is definitely a skill we needed. But two, he’s just an interesting game maker. We were thinking about how to bring this new game into the workplace, and how to play in that environment, and it just made natural sense to team up.”

There’s another perk to Temkin joining The Brand Deck team. In addition to the straight version of the game, the Cards Against Humanity guru is helping Simple Honest Work come up with a NSFW edition of the game, which will ship to Kickstarter backers as a stretch goal. “The basic concept’s the same, except instead of adjectives people like, the cards are filled with words you wouldn’t necessarily want to self-apply,” Thomas tells me. “It’s the blowing off steam version of the game.”

Why release the Brand Deck on the world at all? Thomas admits he doesn’t think it will ever be the kind of popular success that Cards Against Humanity was. “It’s definitely a game you play around the boardroom table, not the dining room table,” he says. And is it really a wise idea for Simple Honest Work’s designers to make available for sale this awesome proprietary exercise they do with clients to set themselves apart from competitors? Why give that away, if not for free, than for the price of a $25 deck of cards?

Thomas thinks so. He characterizes the Brand Deck as Simple Honest Work’s Trojan horse into board rooms all across the country. “My wife works at Ideo, and they use it there,” he laughs. “It takes our process, pours it into a fun-to-use product, and gets our name out there. For a design agency, it’s the perfect promotional object.”

You can pre-order the Brand Deck starting at $25 here.

ROLLING FOR AMUSEMENT

Cool Interview!!

From: http://www.tabletopgamingnews.com/meeple-mechanic-interviews-garrett-herdter-about-rolling-for-amusement/


Garrett Herdter designed Rolling for Amusement,
currently on Kickstarter.

Hello!

My name is Garrett Herdter and I am a game designer on the side but my primary occupation is held at Stockin’s Apiaries. It is our family business in which we sell (primarily) Raw Honey. We have bee hives but we only produce about 30-40 barrels of honey each year and sell about 10-15 barrels of honey per week. We buy honey from other bee keepers we trust as honey is in such high demand. We are pretty busy between the 4 of us.

I was in youth ministry for 20 years before working in the family business. I stepped out of the ministry because the family business needed help and I was needing a change. I am still ordained but I am not sure if I will serve again full time as a pastor yet. Each day is an adventure in and of itself. I am married with 4 young children and we home school.

I have been designing games since 2012. My first design has been signed by Lock N Load publishing and is called, “Hollow Cell.” It is a first person shooter video game in card and dice form. The primary artist behind Core Worlds is currently doing all of the art work for the base game as well as the 2 expansions I am working on called, “Frozen Wastelands” and “Deep Mantle.” His art is just amazing! I am so excited about this design There are a ton of custom dice, cards and tokens. It is going to be great!

My second design is, “Rolling for Amusement” which has been signed by Mr. B Games and Phoenix Rising Games. This has been in development for over 2 years and I have had it at UNPUB 3 and 4 as well as many UNPUB minis. It has been playtested again and again and is finally getting shown on Kickstarter. It is a unique push your luck dice rolling game in which the push your luck element is in the card play. What people seem to really like about Rolling for Amusement is the interaction between players with the cards. Every card has 4 possible uses and one of those uses is the Undermining ability. This lets players determine just how difficult each player will have in building their theme parks. But at the same time, each player only has 5 cards each round to help build their own parks. This is a family game for the Gamer Family! I love this game and really hope it will get published. There are some elements to the look of the game that will come down to how much is raised in the Kickstarter. I also have a mini expansion called, “The Twister.” This incorporates a push your luck element to the dice rolling with a tornado Die. It is such a fun add on but will need funding on Kickstarter for it to happen. The bottom line for this game is that if it does not get funded, it does not get funded. It needs kickstarter to get produced. It is not a pre-order. This is what Kickstarter is for. I hope it happens. It is a game I would fund right away!

I have another design called, “RYM” signed by Game Salute. It is a micro Game set in their Gas Light Universe.

I have a design called,”Delirium” that will be at UNPUB 5. I have had 2 publishers interested in it but I am awaiting an answer from someone else who had it first. I should know the outcome this week. I think this might be my first big hit. I am blown away by the response so far.

I also have a design called, “RAMparts” that I will be pitching for the first time at UNPUB 5.

The Fiver


Daniel Zayas, Founder of The Meeple MechanicFebruary is the month of love! Write a Roses are Red, Violets are Blue poem using your game title in the poem.

rolling for amusementRoses are Red
Violets are Blue
My wife loves this game
How about you?

She will play Rolling for Amusement
It is a game she does like
But if I Undermine her park
I might have to take a hike

In the end she still loves me
Even if I didn’t let her win
For under the table there is a noise
as she kicks me in the shin.

Justin Lynch, Founder of Swarm of DiceWhat was a design challenge that came up during testing and what was the solution to that problem?

rolling for amusementThe biggest challenge was early on in the design as I tried to figure out the order of gameplay. At first, the various abilities could be played as needed but was just too chaotic. Once I figured out the order of how a round was played out, everything seemed to fall right into place.

JT Smith, CEO of The Game CrafterHow did you know the game was “done”?

rolling for amusementEveryone I playtested it with for the past year said it was done. There have been small changes in a certain ability on a card or grammar structure but the game as a whole has been done. I am very happy with it. All it needs is the look and nice components.

Michael Coe, Founder of Gamelyn Games If there could only be one game in the entire world, would you want it to be your current game on Kickstarter? Why or why not?

rolling for amusementNo. I would rather it be a game that combined all the greatest designers together so there could be something for everyone. Any game is not for everyone.

JR Honeycutt, Founder of DFW Nerd NightWhy Kickstarter and why now?

rolling for amusementI am a father who works full time in a job that is very taxing on my body. I have been a type 1 diabetic for 22 years and it is starting to affect me. I have a wife and 4 wonderful little children that we homeschool. We own a house that needs work. I volunteer at our church etc…

In other words, I just do not have the time. The only game design time I get is once everyone is put to bed and my wife has also turned in. I LOVE design! Not accounting for the many other hats publishers wear. I would just be very happy happy if I could design and play games on the side.

If a publisher thinks Kickstarter will work, then I will trust them. If they want to publish it with their own funds, then that would be great too. We tried to time the Kickstarter with UNPUB 5.


Rolling for Amusement on Kickstarter

Homeland Game Launch

Looks cool & GF9 does good work so hope its good!!

From: http://www.tabletopgamingnews.com/gale-force-9-launches-homeland-game-website/

Homeland

Gale Force 9 has launched their website for the upcoming Homeland board game, based on the popular TV series. You can check out how to play the game, as well as order the game (which is due out later this month) from the GF9 store.

Source

From the announcement:

Homeland: The Game will be in stores this month! In the coming weeks, we’ll feature more stuff about the game on our webpage. As we take an in-depth look at the gameplay and strategy behind the game.

Homeland: The Game is for 3 – 6 players and plays in about 90 minutes, The MSRP is $50.00 USD

Review Round up – Check out TCGN’s weekly gaming reviews!

Good rundown and links to TCGN’s new reviews for the week.

FROM: http://www.tabletopgamingnews.com/tgn-saturday-edition-review-roundup-6/

Trains

It’s another Saturday. Hopefully you’ve got something fun going on.

Anyway, here’s the reviews we found during the week (it was apparently a big week for posting reviews. There’s quite a lot to go through).

We’ve got reviews/previews of: Chaos & Alchemy, Fields of Arle, High Command – Escalating Conflict, Sellswords, War Stories, Trains: Rising Sun, Kalypto, 7 sins, Hitman Holiday, Amber Route, Twisting Catacombs Dungeon Scenery, M4 Sherman from Warlord Games/Italeri, Trikerion: Legends of Illusion, Games Workshop’s Wood Elf Treeman, Sisters of the Thorn, Dark Eldar Voidraven Bomber, and the Zen Terrain Fast Food Stall.

Polyhedron Collider:

Chaos & Alchemy Review

Chaos & Alchemy Board Game review

Whoever gave Chaos & Alchemy its name was right on the mark, Alchemy sums up the theme and aim of the game whereas chaos sums up how the game plays, complete and utter chaos.

Play Board Games:

Fields of Arle Review

fields-of-arle

Fields of Arle is a solo or two-player worker placement game. It is full of ways to score VPs with just a few constraints.

High Command – Escalating Conflict Review

escalting-conflict

Escalating Conflict is the first expansion for Warmachine: High Command – Faith & Fortune. It adds new warriors and war casters for the new factions from the Faith & Fortune Core Set.

Board Game Quest:

Sellswords Review

Sellswords

evel 99 Games has made a name for itself with their really creative two player games. From BattleCON to Pixel Tactics, these games all have an intense head-to-head feel that really appeal to players who love conflict. In the past, we’ve reviewed a few of their Pixel Tactics games, which are tons of fun and a game that I’m always willing to play. Today, we are going to spend some time with their newest 2 player card game, Sellswords. Level 99 Games bills Sellswords as a game where you “Take to the field of battle in [an] intense head-to-head contest of wits and strategy”. Sellswords definitely has a lighter feel than their other 2 players games. The game feels unique, the rules are easy, but is it fun? Let’s find out!

Sellswords is a 2 player drafting and tile placement game that takes about 15-20 minutes to play.

Top 10 Games That Play in 30min

Top-10-Games-That-Play-in-30-Minutes

Whenever I schedule a game night, the first thing I think about it what games can we play in the allotted time. Do we want to play an all-night game like War of the Ring or play a bunch of shorter games with different experiences? I usually opt for the shorter games because I like to introduce and play many different games, rather than just one lengthy one. I also tend to go for at least a few games that the attendees know how to play. Then I can just go through a refresher of the rules, rather than a full blown rules explanation. It’s for this reason that I decided to put together the Top 10 Games That Play in 30 Minutes.

Shut Up & Sit Down:

War Stories Review

War Stories

You’re a platoon sergeant, patrolling the Normandy hedgerows in 1944. Suddenly, a burst of automatic fire opens up from the treeline. You don’t know what it is: it could be a machine gun, or a tank. It could be a lone rifleman, or the forward elements of an enemy brigade. Each demands a different course of action, and your life, and those of your men, depend on your picking the right one. What do you do?

Trains: Rising Sun Review

Trains

Bad news, readers. Our efforts to appease the grand old month of Expansionanuary seem to be for naught. The days are getting shorter, the nights are getting darker. It’s now so cold in my flat that the carpet crunches underfoot.

We must have faith that this will end, friends. Unless the rumours are true, and this is indeed the year of twenty fifspansion.

It’s a possibility too horrid to contemplate. In the meantime, we will stay the course. Here’s a review of Trains: Rising Sun.

Board to Death:

Kalypto Card Game Review

Kalypto™ is an action strategy card game developed by Hyroglyphik Games, an independent game company based in Montreal, Canada.

7 Sins Card Game preview

In the card game 7Sins!, players try to get away with the most sinning. This is done by scoring the most Sin points. The twist is that the person who has the most points of each sin does not score those points, but everyone else does.

Hitman Holiday Preview

From the Creators: Ten assassins gathered in one resort. Only one gets to be called the Number One Killer. Enough said.
Hitman Holiday is game of deduction and strategy where as many as up to 10 players take on the roles of ten of the deadliest assassins mankind has ever known. Gathered at the world’s most beautiful resort, otherwise known as Paradise, they are out to play a game of death in a bid to eliminate competition in business as well as claim the much coveted title of Number One.

Amber Route Review

Amber Route is a journey to the land of Slavic beliefs, monsters and magic. In this game full of surprises, you will embark on a dangerous adventure, leading your caravan through the uncharted territories. At every step you will face lurking evil creatures, traps, and ancient magic. Plan your moves carefully, protect your ambers, expand your retinue, and try to reach the destination as quick as possible.
In this game you must take care of your escort, ambers, and power cards — all while keeping an eye on your opponents. During course of the game, you will encounter monsters, ghost, deadly traps, thieves, and other sorts of evil. All encounters are resolved via dice, but each is resolved in a different way.

Graven Games:

Twisting Catacombs Dungeon Scenery Review

dungeon-scenery-furniture-RPG-zealot-22

Welcome to today’s review in which we are having a look at some of the new Twisted Catacombs Dungeon Scenery from Zealot Miniatures. The Twisting Catacombs are part of Zealot’s recently successfully funded kickstarter campaign that focused on a range of highly detailed dungeon scenery compatible with an array of boardgames and RPG games such as Dungeons and Dragons, Heroquest, Dwarven Forge Terrain and other systems using 28mm-30mm scale miniatures.

Miniwojna:

M4 Sherman Review

Sherman

Inbox of plastic 28mm scale (1:56) model of Sherman M4 75 mm model, which is a joint effort of Warlord Games and Italeri companies. Polish and English text, many photos.

Club Fantasci:

Trikerion: Legends of Illusion Review

trickerion

Christopher Dickinson reviews the upcoming Kickstarter game Trickerion for Club Fantasci.

Brueckenkopf:

Games Workshop’s Wood Elf Treeman Review

Time for a trip to the woods! The team of Brueckenkopf Online takes a closer look at the plastic treeman kit by games workshop.

Sisters of the Thorn Review

The team of Brueckenkopf Online ventures even deeper into the woods and today we show you the Sisters of the Thorn / Wild Hunters kit by Games Workshop.

Dark Eldar Voidraven Bomber Review

Spaaaaaaaace! And a shiny Dark Eldar flyer on our desk.

Warhammer Putrid Blightkings

Nurgle time at Brueckenkopf Online. We take a look at the new Putrid Blightkings.

Zen Terrain Fast Food Stall

The team of Brueckenkopf Online takes a closer look at the new sci-fi terrain range from ZEN Terrain.